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EA Studio - Technical Director (Tool)

EA 艺电计算机软件(上海)有限公司

  • 公司规模:5000-10000人
  • 公司性质:外资(欧美)
  • 公司行业:计算机软件

职位信息

  • 发布日期:2019-01-22
  • 工作地点:上海
  • 招聘人数:1人
  • 学历要求:专业培训
  • 语言要求:英语 良好
  • 职位类别:互联网软件开发工程师  网页设计/制作/美工

职位描述

职位描述:
The EA studios Frameworks team is looking for talented engineers to help us streamline, optimize and generally improve the ways data flows through the different departments involved in making art assets for our AAA games. As a part of our team you will be exposed to all the different aspects and domains that collaborate on bringing art to life in modern games.
 
Position Overview:
As a Tools Software Engineer your job will be to write software and technologies to help our art teams be more efficient in the way they make assets. Your tasks will include: requirements gathering; architectural tool design, implementation, and debugging; our Shanghai studio is at the crossroads of many of our internal studios and you will have to provide creative solution to allow artists to work efficiently within different game production styles and workflows.
 
Key Responsibilities:
? Working closely with customers (i.e. artists and Technical Artists) to develop user-friendly tools, easy to manage and efficient pipelines, and optimal workflows that aid in the development and iteration of game content.
? Work as an individual contributor to gather user requirements, design, implement, debug, test and maintain code with good quality.
 
Required Technical Skills and Experience:
? Bachelor degree in Computer Science or related field, or equivalent training and professional experience
? Proficient in C# (knowledge of latest .NET Base class library)
? Working knowledge of Python
? Designing User Interfaces in C# using WPF and/or Windows Forms
? Experience in object-oriented design and implementation.
? Understanding of Design Patterns and corresponding implementations in C#
? Previous experience in tool development that may include world editing tools, 2D and 3D art content pipelines, art importers/exporters, automated content/data build systems and GUI development.
? Demonstrated knowledge of good software engineering practices.
? Ability to analyze and improve workflows to enhance group productivity.
 
Additional Skills:
? Experience with C++
? Experience with Qt
? Exposure to unit testing frameworks (MBUnit, NUnit)
? Experience with build systems and related concepts (TFS, Jenkins, NANT)
? Experience in working with Source Code Control Systems – TFS, Perforce, Source Safe, SVN, GIT
? Previous experience in WCF
? Experience with Agile (Scrum) development methodologies
? Experience with scripting languages such as Python.
? Ability to test, debug, and extend other Software Engineer's code competently.
? Experience with one or more of the following major Digital Content Creation tools: Maya, Houdini, Photoshop.
? Frostbite experience
 
Performance Competencies (Non-Technical Skills):
? Excellent verbal and written communication skills.
? Proven ability to work in a dynamic and collaborative interdisciplinary team environment.
? Constantly innovate how to improve product quality as well as group productivity.
? Ability to quickly learn and apply new concepts, principles and solutions.
? Demonstrates dependability and commitment to projects/tasks.

职能类别: 互联网软件开发工程师 网页设计/制作/美工

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公司介绍

在 EA,我们的目标就是“激励世界,同享乐游”。我们为全世界的玩家创造无与伦比的游戏体验,并且始终将玩家体验放在第一位。

我们的游戏品牌系列丰富多样,遍布各个最具人气的游戏种类,还在不断开发酷炫的新游戏 IP 项目。我们开发出了突破性的软件引擎和比肩电影水平的故事情节,让我们在众多平台上都能提供超凡的游戏体验,玩家们也能与彼此和我们的游戏建立更深层的联系。

我们正在搭建数据、云端、安全、市场、动态匹配、社交、商业和身份识别等各方面的成熟平台。这些与我们世界一流的游戏引擎相结合,将为我们的玩家和事业带来真正的变革。我们正在全世界探索新的游戏制作方式和游玩方式,也在为从渲染和物理系统到网络、虚拟现实、人工智能以及机器学习等各方面打造成熟的平台。我们庞大的事业规模让我们能够率先解决业界中最为复杂的挑战。

不断创新、卓尔不群、富有激情的人才才能创造出变革性的游戏体验。我们召集优秀的人才,兼具创造性、技术和专业技能,开发出令人惊叹的新游戏体验,引入全新的游戏玩法。

EA 正在掀起游戏的下一场革命。

让你的未来与我们相连。激励。梦想。乐游。


有意者请将应聘信及简历,电邮至:chinajobs@ea.com若申请任何与美工相关职位,请在邮件中附上美工作品。

联系方式

  • Email:chinajobs@ea.com
  • 公司地址:地址:span石门一路288号兴业太古汇一座31楼