EA Mobile/PopCap - Senior Concept Artist
EA 艺电计算机软件(上海)有限公司
- 公司规模:5000-10000人
- 公司性质:外资(欧美)
- 公司行业:计算机软件
职位信息
- 发布日期:2017-07-09
- 工作地点:上海-黄浦区
- 招聘人数:3人
- 工作经验:5-7年经验
- 学历要求:本科
- 职位类别:网页设计/制作/美工
职位描述
职位描述:
Concept Artist - EA Popcap Shanghai
Position Overview
PopCap Shanghai is seeking a talented Senior Concept Artist. The successful candidate will create compelling art that captures the mood and feel for our game through creation of character designs, environment concepts, and key lighting concept art. As a Senior Concept Artist, you will work closely with the Art Director and other Team Leads in creating character, object and environment art from quick roughs through color comps toward final quality color renders and model sheets. The Senior Concept Artist will be responsible for continuing and expanding upon the artistic vision of the project.
Responsibilities
- Responsible for creating highly-stylized paintings and illustrations appropriate to the Plants vs Zombies franchise: Approachable, Cartoony, Rich, High-quality art.
- Creates a wide variety of concepts including stylized characters, props, backgrounds, architecture, and environments.
- Designs original concepts while following specific style guides and direction from the Art Director.
- Partners with concept team to create balanced solutions to all related technical and aesthetic issues.
- Maintains a standard of art by providing a wide variety of different and viable solutions.
- Provide research and conceptual development ideas independently.
- Paints Key Images that capture the feel of the environments and lighting.
Required Skills and Experience
- Bachelor’s Degree in Art from a competitive program preferred.
- Minimum 6 years of experience in game concept development or art related field.
- Solid familiarity with Photoshop.
- Strong painting skills in digital illustration.
- Strong sense and use of color.
- Can create art in a number of different styles to meet the needs of different stages of development and different time constraints.
- Versatility to work everything from environments to characters, and in any genre.
- Demonstration of a concept’s evolution from rough ideation to a final tight drawing or “blueprint”.
- Strong ability to create a large volume of quality concept art within tight deadlines throughout the project’s development cycle.
- Must have experience with 3D assets and 3D production techniques to build the most spatially appropriate concepts.
- Must be able to work within an established art style.
- Traditionally skilled artist with an exceptional understanding of the human anatomy as well as architectural and environmental design.
- Strong understanding of lighting, composition, color theory, atmosphere, materials and textures.
- Possess excellent senses of human proportion, costuming, color composition and be able to render both stylized characters and imaginative fantasy or realistic environments.
- Solid understanding of game creation processes & dependencies.
- Excellent rendering skills: The ability to provide color keys, mood paintings and style sheets from rough to fully realized paintings.
- Excellent ability to work in a team environment sharing concepts and ideas.
- Positive, solution-oriented individual with a passion for game development.
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Concept Artist - EA Popcap Shanghai
Position Overview
PopCap Shanghai is seeking a talented Senior Concept Artist. The successful candidate will create compelling art that captures the mood and feel for our game through creation of character designs, environment concepts, and key lighting concept art. As a Senior Concept Artist, you will work closely with the Art Director and other Team Leads in creating character, object and environment art from quick roughs through color comps toward final quality color renders and model sheets. The Senior Concept Artist will be responsible for continuing and expanding upon the artistic vision of the project.
Responsibilities
- Responsible for creating highly-stylized paintings and illustrations appropriate to the Plants vs Zombies franchise: Approachable, Cartoony, Rich, High-quality art.
- Creates a wide variety of concepts including stylized characters, props, backgrounds, architecture, and environments.
- Designs original concepts while following specific style guides and direction from the Art Director.
- Partners with concept team to create balanced solutions to all related technical and aesthetic issues.
- Maintains a standard of art by providing a wide variety of different and viable solutions.
- Provide research and conceptual development ideas independently.
- Paints Key Images that capture the feel of the environments and lighting.
Required Skills and Experience
- Bachelor’s Degree in Art from a competitive program preferred.
- Minimum 6 years of experience in game concept development or art related field.
- Solid familiarity with Photoshop.
- Strong painting skills in digital illustration.
- Strong sense and use of color.
- Can create art in a number of different styles to meet the needs of different stages of development and different time constraints.
- Versatility to work everything from environments to characters, and in any genre.
- Demonstration of a concept’s evolution from rough ideation to a final tight drawing or “blueprint”.
- Strong ability to create a large volume of quality concept art within tight deadlines throughout the project’s development cycle.
- Must have experience with 3D assets and 3D production techniques to build the most spatially appropriate concepts.
- Must be able to work within an established art style.
- Traditionally skilled artist with an exceptional understanding of the human anatomy as well as architectural and environmental design.
- Strong understanding of lighting, composition, color theory, atmosphere, materials and textures.
- Possess excellent senses of human proportion, costuming, color composition and be able to render both stylized characters and imaginative fantasy or realistic environments.
- Solid understanding of game creation processes & dependencies.
- Excellent rendering skills: The ability to provide color keys, mood paintings and style sheets from rough to fully realized paintings.
- Excellent ability to work in a team environment sharing concepts and ideas.
- Positive, solution-oriented individual with a passion for game development.
职能类别: 网页设计/制作/美工
关键字: 美术
公司介绍
在 EA,我们的目标就是“激励世界,同享乐游”。我们为全世界的玩家创造无与伦比的游戏体验,并且始终将玩家体验放在第一位。
我们的游戏品牌系列丰富多样,遍布各个最具人气的游戏种类,还在不断开发酷炫的新游戏 IP 项目。我们开发出了突破性的软件引擎和比肩电影水平的故事情节,让我们在众多平台上都能提供超凡的游戏体验,玩家们也能与彼此和我们的游戏建立更深层的联系。
我们正在搭建数据、云端、安全、市场、动态匹配、社交、商业和身份识别等各方面的成熟平台。这些与我们世界一流的游戏引擎相结合,将为我们的玩家和事业带来真正的变革。我们正在全世界探索新的游戏制作方式和游玩方式,也在为从渲染和物理系统到网络、虚拟现实、人工智能以及机器学习等各方面打造成熟的平台。我们庞大的事业规模让我们能够率先解决业界中最为复杂的挑战。
不断创新、卓尔不群、富有激情的人才才能创造出变革性的游戏体验。我们召集优秀的人才,兼具创造性、技术和专业技能,开发出令人惊叹的新游戏体验,引入全新的游戏玩法。
EA 正在掀起游戏的下一场革命。
让你的未来与我们相连。激励。梦想。乐游。
有意者请将应聘信及简历,电邮至:chinajobs@ea.com若申请任何与美工相关职位,请在邮件中附上美工作品。
我们的游戏品牌系列丰富多样,遍布各个最具人气的游戏种类,还在不断开发酷炫的新游戏 IP 项目。我们开发出了突破性的软件引擎和比肩电影水平的故事情节,让我们在众多平台上都能提供超凡的游戏体验,玩家们也能与彼此和我们的游戏建立更深层的联系。
我们正在搭建数据、云端、安全、市场、动态匹配、社交、商业和身份识别等各方面的成熟平台。这些与我们世界一流的游戏引擎相结合,将为我们的玩家和事业带来真正的变革。我们正在全世界探索新的游戏制作方式和游玩方式,也在为从渲染和物理系统到网络、虚拟现实、人工智能以及机器学习等各方面打造成熟的平台。我们庞大的事业规模让我们能够率先解决业界中最为复杂的挑战。
不断创新、卓尔不群、富有激情的人才才能创造出变革性的游戏体验。我们召集优秀的人才,兼具创造性、技术和专业技能,开发出令人惊叹的新游戏体验,引入全新的游戏玩法。
EA 正在掀起游戏的下一场革命。
让你的未来与我们相连。激励。梦想。乐游。
有意者请将应聘信及简历,电邮至:chinajobs@ea.com若申请任何与美工相关职位,请在邮件中附上美工作品。
联系方式
- Email:chinajobs@ea.com
- 公司地址:地址:span石门一路288号兴业太古汇一座31楼