初级3D RealTime设计师
精巧信息咨询(北京)有限公司
- 公司规模:少于50人
- 公司性质:外资(非欧美)
- 公司行业:专业服务(咨询、人力资源、财会)
职位信息
- 发布日期:2017-07-17
- 工作地点:北京-朝阳区
- 招聘人数:1人
- 工作经验:2年经验
- 学历要求:本科
- 语言要求:英语 熟练 普通话 精通
- 职位月薪:0.8-1万/月
- 职位类别:动画/3D设计
职位描述
职位描述:
1.Produce auto images and videos in high quality with Real Time app developed based on Unreal Engine 4;
参与制作极高品质的汽车图像类作品,主要是基于Unreal Engine 4开发的Real Time应用程序;
2.Produce artist resources used for Real Time app, including:
制作用于Real Time应用程序的美术资源,工作内容包括:
3.Clean 3D models and make them applicable for Real Time;
清理三维模型,使之适用于Real Time应用;
4.Bind 3D data after cleaning;
对清理后的三维数据进行简单的绑定;
5.Output 3D data with 3ds Max, and then input them with Unreal Engine;
使用3ds Max输出三维数据,然后使用Unreal Engine导入;
6.Designate corresponding texture mapping inside Unreal Engine 4;
在Unreal Engine 4中,为三维数据指定相应的材质和贴图;
7.Check image effects of 3D data inside Unreal Engine meet expectation or not, otherwise, adjust accordingly;
检查三维数据在Unreal Engine中的图像效果是否符合预期,否则进行调整;
8.Other tasks assigned by Production Lead.
制作总监安排的其他工作。
Job Specification:
任职资格:
1 Fresh graduate or one or two years’ working experience in CGI or game;
应届毕业生,或具有一到两年的CGI或游戏行业工作经验;
2 Have a precise attitude and a quick learner;
严谨的工作态度,较强的学习能力;
3 Be fascinated by and know well about automobiles;
喜欢并了解汽车;
4 Be good at Unreal Engine 4, such as model inputting, simple texture and lighting operation;
掌握基本的Unreal Engine 4使用技能,如软件基本操作,模型导入,简单的材质和灯光操作等;
5 Have a good master of 3ds Max, such as simple polygon modelling, keyframe animation, basic texture and lighting, as well as rendering;
掌握基本的3ds Max使用技能,如简单多边形建模,简单关键帧动画,基本材质和灯光操作,以及基本的渲染操作等;
6 Basic UV processing skill with UVW module based on 3ds Max and UVlayout;
掌握基本的UV处理技能,无论是基于3ds Max的UVW模块还是另外使用UVlayout等工具;
7 Be skilled in PS, Topology Module skill is preferred;
熟练使用Photoshop, 熟练使用拓扑建模者优先;
8 Basic Vray skill such as rendering with Vray Light, VrayMtl and Vray is a plus;
掌握基本的Vray技能,能使用Vray Light, VrayMtl 等进行渲染者优先;
9 General oral and written communication skill in English is a plus.
具有基本的英语口语和书面沟通能力者优先。
举报
分享
1.Produce auto images and videos in high quality with Real Time app developed based on Unreal Engine 4;
参与制作极高品质的汽车图像类作品,主要是基于Unreal Engine 4开发的Real Time应用程序;
2.Produce artist resources used for Real Time app, including:
制作用于Real Time应用程序的美术资源,工作内容包括:
3.Clean 3D models and make them applicable for Real Time;
清理三维模型,使之适用于Real Time应用;
4.Bind 3D data after cleaning;
对清理后的三维数据进行简单的绑定;
5.Output 3D data with 3ds Max, and then input them with Unreal Engine;
使用3ds Max输出三维数据,然后使用Unreal Engine导入;
6.Designate corresponding texture mapping inside Unreal Engine 4;
在Unreal Engine 4中,为三维数据指定相应的材质和贴图;
7.Check image effects of 3D data inside Unreal Engine meet expectation or not, otherwise, adjust accordingly;
检查三维数据在Unreal Engine中的图像效果是否符合预期,否则进行调整;
8.Other tasks assigned by Production Lead.
制作总监安排的其他工作。
Job Specification:
任职资格:
1 Fresh graduate or one or two years’ working experience in CGI or game;
应届毕业生,或具有一到两年的CGI或游戏行业工作经验;
2 Have a precise attitude and a quick learner;
严谨的工作态度,较强的学习能力;
3 Be fascinated by and know well about automobiles;
喜欢并了解汽车;
4 Be good at Unreal Engine 4, such as model inputting, simple texture and lighting operation;
掌握基本的Unreal Engine 4使用技能,如软件基本操作,模型导入,简单的材质和灯光操作等;
5 Have a good master of 3ds Max, such as simple polygon modelling, keyframe animation, basic texture and lighting, as well as rendering;
掌握基本的3ds Max使用技能,如简单多边形建模,简单关键帧动画,基本材质和灯光操作,以及基本的渲染操作等;
6 Basic UV processing skill with UVW module based on 3ds Max and UVlayout;
掌握基本的UV处理技能,无论是基于3ds Max的UVW模块还是另外使用UVlayout等工具;
7 Be skilled in PS, Topology Module skill is preferred;
熟练使用Photoshop, 熟练使用拓扑建模者优先;
8 Basic Vray skill such as rendering with Vray Light, VrayMtl and Vray is a plus;
掌握基本的Vray技能,能使用Vray Light, VrayMtl 等进行渲染者优先;
9 General oral and written communication skill in English is a plus.
具有基本的英语口语和书面沟通能力者优先。
职能类别: 动画/3D设计
关键字: 3D RealTime 设计师
公司介绍
Jingjobs is mainly serve foreign start-ups and we provide consulting service for them.
联系方式
- Email:samantha@jingjobs.com
- 公司地址:地址:span东大桥